@startuml
sprite $featured_video [48x48/16] {
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!define MATERIAL_FEATURED_VIDEO(_alias) ENTITY(rectangle,black,featured_video,_alias,MATERIAL FEATURED_VIDEO)
!define MATERIAL_FEATURED_VIDEO(_alias, _label) ENTITY(rectangle,black,featured_video,_label, _alias,MATERIAL FEATURED_VIDEO)
!define MATERIAL_FEATURED_VIDEO(_alias, _label, _shape) ENTITY(_shape,black,featured_video,_label, _alias,MATERIAL FEATURED_VIDEO)
!define MATERIAL_FEATURED_VIDEO(_alias, _label, _shape, _color) ENTITY(_shape,_color,featured_video,_label, _alias,MATERIAL FEATURED_VIDEO)
skinparam folderBackgroundColor<<MATERIAL FEATURED_VIDEO>> White
@enduml